LI Elemental Dynamics - Sand and Water

This intricately detailed quad-based mesh initially resembles a layer of granulated sand, yet it harbors a treasure trove of morphs and seamless textures that orchestrate its transformation into undulating sandy dunes, submerged sand beds, tempestuous seas, or even a serene expanse of water. Furthermore, the package encompasses three meticulously crafted mesh objects that replicate the ephemeral beauty of splashes, as well as eight meticulously curated preset scenes to ignite your creative spark. While it does impose certain constraints, being limited to specific camera angles rather than offering infinite possibilities, it nevertheless opens up a world of artistic exploration.
To elevate this product to unprecedented heights, we have meticulously crafted a 4K high-definition displacement map and comprehensive texture kit, which synergistically collaborate to imbue your renders with an unparalleled level of realism, be it a towering hill or an exquisitely detailed sandy ground layer. These enhancements prove particularly invaluable for those awe-inspiring aerial shots that capture the grandeur of vast landscapes from dizzying heights.
For those endowed with the mastery of 3D sculpting, the versatile base mesh serves as a blank canvas upon which you can sculpt custom terrain designs, or alternatively, it can be utilized to seamlessly import your own height maps, further expanding the realm of creative possibilities.
Immerse yourself in the profound depths of the ocean, bask in the radiant glow of the sun-drenched sands, or soar high above the earth with LI Elemental Dynamics - Sand and Water. Let this extraordinary collection transport you to realms of boundless creativity, where the only limit is the horizon of your imagination.
Scenes:
LI ED Scene - Alien Haze
LI ED Scene - Deep Seas
LI ED Scene - Desert Sands
LI ED Scene - Murky Depths
LI ED Scene - Shallow Waters
LI ED Scene - Snorkle Depths
LI ED Scene - Sunset Ridge
LI ED Scene - Sunset Sands
Props:
LI Ground-Water - Displacement Hill:
LI GWP - Add Curvature
LI GWP - Add Detail
LI GWP - Add Scale
LI GWP - Crossed Grooves
LI GWP - Exagerate Waves
LI GWP - Flatten Out
LI GWP - Fungus Waves
LI GWP - Ridge Dropoff
LI GWP - Rippled Surface
LI GWP - Rocky Ground
LI GWP - Rough Layers
LI GWP - Rough Seas
LI GWP - Sanctuary Cove
LI GWP - Smoother Surface
LI GWP - Wayward Waves
LI Ground-Water - Sandy Bottom:
LI GWP - Add Curvature
LI GWP - Add Detail
LI GWP - Add Scale
LI GWP - Crossed Grooves
LI GWP - Exagerate Waves
LI GWP - Flatten Out
LI GWP - Fungus Waves
LI GWP - Ridge Dropoff
LI GWP - Rippled Surface
LI GWP - Rocky Ground
LI GWP - Rough Layers
LI GWP - Rough Seas
LI GWP - Sanctuary Cove
LI GWP - Smoother Surface
LI GWP - Wayward Waves
LI Ground-Water Plane - Sand:
LI GWP - Add Curvature
LI GWP - Add Detail
LI GWP - Add Scale
LI GWP - Crossed Grooves
LI GWP - Exagerate Waves
LI GWP - Flatten Out
LI GWP - Fungus Waves
LI GWP - Ridge Dropoff
LI GWP - Rippled Surface
LI GWP - Rocky Ground
LI GWP - Rough Layers
LI GWP - Rough Seas
LI GWP - Sanctuary Cove
LI GWP - Smoother Surface
LI GWP - Wayward Waves
LI Ground-Water Plane - Water:
LI GWP - Add Curvature
LI GWP - Add Detail
LI GWP - Add Scale
LI GWP - Crossed Grooves
LI GWP - Exagerate Waves
LI GWP - Flatten Out
LI GWP - Fungus Waves
LI GWP - Ridge Dropoff
LI GWP - Rippled Surface
LI GWP - Rocky Ground
LI GWP - Rough Layers
LI GWP - Rough Seas
LI GWP - Sanctuary Cove
LI GWP - Smoother Surface
LI GWP - Wayward Waves
LI Ground-Water Plane:
LI GWP - Add Curvature
LI GWP - Add Detail
LI GWP - Add Scale
LI GWP - Crossed Grooves
LI GWP - Exagerate Waves
LI GWP - Flatten Out
LI GWP - Fungus Waves
LI GWP - Ridge Dropoff
LI GWP - Rippled Surface
LI GWP - Rocky Ground
LI GWP - Rough Layers
LI GWP - Rough Seas
LI GWP - Sanctuary Cove
LI GWP - Smoother Surface
LI GWP - Wayward Waves
LI Water Bubbles:
LI Water Bubbles - Drop to Floor
LI Water Bubbles - Inflate
LI Water Bubbles - Subtle Movement
LI Water Bubbles - Twist
LI Water Foam:
LI Water Foam - Inflate
LI Water Foam - Thick Noise
LI Water Foam - Twist
LI Water Splash:
LI Water Splash - Inflate
LI Water Splash - Thick Noise
LI Water Splash - Twist
LI Water Tertiary Splash:
LI Water Tertiary Splash - Flat Bottom
LI Water Tertiary Splash - Inflate
LI Water Tertiary Splash - Thick Noise
LI Water Tertiary Splash - Twist
Materials:
LI G-WP MAT - Displacement Hill (Hi-Def)
LI G-WP MAT - Displacement Hill - Sandy (Hi-Def)
LI G-WP MAT - Bump Add Roughness
LI G-WP MAT - Bump Add Sand Fine
LI G-WP MAT - Bump Add Sand Rough
LI G-WP MAT - Bump Remove
LI G-WP MAT - Normal Map Add Sand Rough
LI G-WP MAT - Normal Map Add Sand Smooth
LI G-WP MAT - Normal Map Add Water
LI G-WP MAT - Normal Map Remove
LI G-WP MAT - Sand Rough
LI G-WP MAT - Sand Smooth
LI G-WP MAT - Water Clear Blue
LI G-WP MAT - Water Clear Displaced
LI G-WP MAT - Water Clear
LI G-WP MAT - Water Displacement Add
LI G-WP MAT - Water Displacement Remove
LI G-WP MAT - Water Level use for Deep
LI G-WP MAT - Water Level use for Median
LI G-WP MAT - Water Level use for Shallow
Shaders:
LI ED SHADER - Water Bubbles as Particles
LI ED SHADER - Water Bubbles
LI ED SHADER - Water Clear Blue
LI ED SHADER - Water Clear Ice
LI ED SHADER - Water Clear
LI ED SHADER - Water Dark
LI ED SHADER - Water Foam Sea
LI ED SHADER - Water Foam
LI ED SHADER - Water Sea
LI ED SHADER - Water Soft Blue
TILE MAT 01 X 01
TILE MAT 02 X 02
TILE MAT 03 X 03
TILE MAT 04 X 04
TILE MAT 05 X 05
TILE MAT 08 X 08
TILE MAT 10 X 10
TILE MAT 12 X 12
TILE MAT 16 X 16
TILE MAT 20 X 20
TILE MAT 24 X 24
TILE MAT 30 X 30
TILE MAT 40 X 40
TILE MAT 50 X 50
TILE MAT 60 X 60
TILE MAT 70 X 70
TILE MAT 80 X 80
TILE MAT 90 X 90
Render Settings:
LI Elemental - NVidia Iray Render Settings
Textures Include:
16 Texture, Bump, Normal, and Displacement Maps (4096 x 4096)
Daz Studio Iray Material Presets (.DUF)

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