Sector 15 Redux

Sector 15 Redux is a classic set with a fresh coat of paint. The base textures for the set have been upscaled and reprocessed with PBR maps including normals, roughness, metalness, etc.
The set itself had been re-rigged with a working elevator, and enclosed to stop light leakage. Some props have been separated out and can be loaded separately, like chairs and terminals.
In addition to a standard preload set, there are an array of pre-lit scenes that you can simply load and render.
Sector 15: (.DUF)
Lit Scenes:
SM15 Sector 15 Daylight
SM15 Sector 15 Green Goo
SM15 Sector 15 Neon
SM15 Sector 15 Red Alert
SM15 Sector 15 Warm
Props:
SM15 Chair
SM15 Glow Rod
SM15 Terminal
Materials:
SM15 Main Lights OFF
SM15 Main Lights ON
SM15 Screens OFF
SM15 Screens ON
Textures Include:
54 Texture, Bump, Displacement, Normal, Reflection, Specular, and Transparency Maps (4096 x 4096)
Daz Studio Iray Material Presets (.DUF)
Lit Scenes:
SM15 Sector 15 Daylight
SM15 Sector 15 Green Goo
SM15 Sector 15 Neon
SM15 Sector 15 Red Alert
SM15 Sector 15 Warm
Props:
SM15 Chair
SM15 Glow Rod
SM15 Terminal
Materials:
SM15 Main Lights OFF
SM15 Main Lights ON
SM15 Screens OFF
SM15 Screens ON
Textures Include:
54 Texture, Bump, Displacement, Normal, Reflection, Specular, and Transparency Maps (4096 x 4096)
Daz Studio Iray Material Presets (.DUF)

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