The Basics of Lighting

Lighting is the bane of many people new to 3-D art-- and of some who aren't so new. If you have trouble with lighting, this manual is for you! It explains the basic concepts of lighting in a clear, easy-to-follow manner, without a bunch of technical jargon. Topics covered include:
what the various lights are, how they work, and how to use them;
how to create a 'light ball' to provide ambient lighting, using only twelve lights;
what things such as 'shadow bias' are and what they do;
how the color, intensity, and direction of lighting affect the 'mood' of the picture;
and much more!
There is no light set included-- the purpose of this manual is to teach you how to create your own light sets. You won't learn how to create super-fancy 'art' pictures, but you will learn how to create good renders using fairly simple light sets, and you will learn the basic concepts of lighting-- a foundation you can build upon.
This manual is written for DAZ Studio, but the principles and concepts set forth in it apply to any 3-D rendering program. The manual is in .PDF format, with bookmarks and table of contents.

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